The Doom Bad Guys!
By Clare Jonsson 3rd Oct 2004

Here's a list of all the monsters featured in Doom and Doom II, hope you enjoy the read.

Zombieman
Yes Sir Sergeant Sir snort grunt eeehhhh. Formally your buddy in combat they will do anything to get even for you putting salt in his coffee in the mess. These guys have been effected by the warp gates and have gone quite mental. Either that or he went insane when Barbie dumped him at the alter.

Weapon:
A puny hand gun
Danger:
These are not a threat unless they are in numbers
Tactic:
Just shoot them, they are weak


Shotgun Guy 
Just like the Zombieman but this dude is annoyed at you sticking "Kick me" on his back at parade. He doesn't take kindly to you doing something daft, such as firing a bullet at his knees.

Weapon:
Shotgun
Danger:
Bad at close range
Tactic:
Keep back from these guys and fill em full of lead.



Heavy Weapon Dude 
That's the last time I ever give a machine gun to anyone who's foaming at the mouth, and I don't care how many glasses of wine I'm offered. This guy is very persuasive though, and it doesn't pay to hang around afterwards.

Weapon:
An accurate heavy machine gun
Danger:
If you hear a machine gun, you have generally been spotted, duck behind something quickly as they are pretty dangerous, especially if you don't know exactly where they are.
Tactic:
Use a shotgun at close range, and a rocket launcher or machine gun if He's lurking in the distance.


Imp
Aww, it's sweet, brown, cuddly, with the odd spike here and there. And I DOO mean odd. This little Imp has a fire in his soul that's just dying to get out, and it inevitably does. Straight out of his fist and in your direction. I'm afraid offering it a bite on your Snickers bar won't win him over. He will simply snort as He prefers a super hot chicken vindaloo with fried rice and fiery onion rings.

Weapon:
Fireballs
Danger:
Generally found in packs, don't get close as they do cat scrams
Tactic:
Face them, and fire, strafe to avoid fireballs as they aren't very fast moving


Demon
Snort flippin snort. This funny little guy looks like an angry bipedal pig. He snorts, growls and bites. He's not too sharp either, except for the teeth as he has a bite that would make any shark whimper. I would love to meet His dentist.

Weapon:
Bloody big teeth
Danger:
They run up to you and bite your face off, at least you won't be worried about zits again.
Tactic:
Stand in a narrow corridor or door with a chainsaw, they will try and eat anything, and are stupid enough to bite the mesmerising buzzing blade. They obviously didn't read the safety warning (Do not try and stop blade with fingers, genitals or teeth).


Spectre
Remember the Demon, well these are identical, except that they are translucent. If you feel something gnawing on your nose, it's bound to be one of these toothy munchers

Weapon:
Big teeth and stealth, they must have taken tips from NASA
Danger:
In dark areas, they are almost impossible to spot until it's too late
Tactic:
Run around like a mad ejit with the chainsaw running, you're bound to get em!


Lost Soul
Doom is full of screaming evil and skulduggery, and this guy fits that idealism perfectly. A floating skull that glows with fire after falling in a bath of Aunties vodka (Keep that flame away from me). It has short bursts of speed, probably to try and put the fire out.

Weapon:
They don't fire anything, they just speed at you and bite ya bum.
Danger:
They move slowly, but their short busts of speed can get you when you least expect it, so expect the unexpected, even thought you're not expecting it.
Tactic:
At long distance use a pistol or chaingun, short distance a shotgun.


Cacodemon
The Cacodemon is a bonny monster, it flits from room to room. Ha bet you thought I was going to go all pathetic, er, I mean poetic... Talking of pathetic, that's what this thingy is. It's round, red, fluffy and it floats. Not the most intimidating of creatures. I bet it gets really annoyed about that, soo annoyed it's spitting fire at you. Well what else can you do when you resemble a flying firby on acid. You can see the acid when they die EWWWW.

Weapon:
They spit fireballs
Danger:
When you hear them screech you have been spotted.
Tactic:
They float slowly, you can run around them easily shooting with a shotgun.



Hell Knight
Looking like a brown horny demon, sort of minotaur(ish). This oriible knight will track you down and offer you a nice hot bowl of green acid. Actually they just throw it at you, no manners at all, typical. I mean if He didn't want it, all he had to do was leave it on the table...

Weapon:
Throws Green acid at you
Danger:
It's tough skinned, obviously forgot to moisturise. They can get you from a distance.
Tactic:
Run around him shooting with a shotgun or chaingun, avoiding the acid balls.


Baron of Hell
Very similar to the Hell Knight, except they are pink, something the Hell Knight keeps laughing at. Note to Hell Knights: Barons are bad tempered and they hate being called "Pinky Poos". You will only make him angry again, so stop it.

Weapon:
It's the bowl of acid again, but does more damage then the Hell Knight
Danger:
Tougher than the Hell Knight, and they usually are part of Doom surprises.
Tactic:
Keep your distance, you can take these out with a shotgun, a rocket launcher is preferable though


Arachnotron
This guy has the brains, literally! It's just a big brain on mechanical legs and has a bit of a lisp. I had one as a pet when I was 5, we had to have it put to sleep though as it kept escaping from the garden and worrying sheep.

Weapon:
Quick firing plasma launcher
Danger:
These will try and get you from a distance, note the long stream of plasma flying towards you? Well don't just stand there "MUTLEY, DOOO SOMETHING..."
Tactic:
Blast these with your own plasma gun.


Pain Elemental
Strange thing, you make my heart sing. Looking similar to the Cacodemon, only brown, this one floats around generally being a pain. We think Its favourite snack is lost souls, although we have never cought him eating them. The bad thing about Him is, he detests humans, in fact He find us soo repulsive He throws up at the first sight of us. And guess what He's been eating? Yep, those Lost Souls.......

Weapon:
Spits Lost Souls at you
Danger:
The Lost Souls spat out are the danger, not the Pain Elemental itself
Tactic:
Use something that's automatic, like a chaingun or the plasma gun. You will need to take out the lost souls it spits out as well as the Pain Elemental itself.


Revenant
Tall, Bony and tells worse jokes than Bernard Manning. The Revenant is quite a fast runner too. But I can't see him being allowed in the Olympics as the carnage would be slightly unacceptable.

Weapon:
Fires rockets from his shoulders, some of them track and will follow you to the ends of the mars.
Danger:
These will fire at you from a distance, and you may not hear this happening. Don't let them get too close either, as they have a pretty mean left hook, a bit like Frank Bruno on stilts.
Tactic:
Make sure you have cover, keep strafing out and fire rockets at them.


Mancubus
He's a large mean belching machine. The Imps have a hell of a laugh as they keep shouting "Fatty fat fat fat" then running away. As you would expect, He takes it all out on you. His psychiatrist must make a lot of money out of him. Flip I just thought, the couch must be massive.

Weapon:
Fires a spread of huge fireballs, usually in bursts of three. Three is the number, no less, no more. Two is too little, four is way off...
Danger:
The sheer firepower of this guy is bad, they can have you hitting the deck faster than a concealed trip wire. If you walk into one of these, RUN!
Tactic:
Try to have cover, keep firing rockets at them, they only need a couple or so to make them see sense. Don't dart out to quickly though, as they usually fire in bursts of three. Three is the number, no less, no more. Two is too little, four is way off...


Arch-Vile
Feeling like this gumball was sent from the Gods, He's tall, golden and skeletony. Unfortunately the Gods have nothing to do with Him anymore, they kicked him out of heaven when he was caught playing catapult, with real cats.

Weapon:
Causes fire to appear all around you, after a second or so the fire explodes, get the burgers out, it's barby time!
Danger:
This guy is unique as He can literally resurrect the dead. And you thought that Demon was annoyed the first time you tricked it to chew on that chainsaw.
Tactic:
You see all them bodies around you, if you don't kill this fast they will all be resurrected. Plasma gun them down, but if you feel the heat, get out of sight as He cannot hurt you if he cannot see you.


The Spider Mastermind
Remember that Brain on legs? Well here's another one, only MUCH BIGGER. It's the mother of all Arachnotrons, and it aint too happy at you killing all it's little kiddies. The Spider Mastermind is actually the end of level guardian. But that won't stop you filling it full of hammer sandwiches.

Weapon:
A massive machine gun, lots of lead coming your way!
Danger:
Line of sight is definitely a bad idea, get cover quickly.
Tactic:
Keep your cover, and throw anything you have at this one. It isn't a fluffy pussycat you know.


The Cyber Demon
Looking like the Hell Knight, but flipping huge. Someone must have upset him as he stomps around in a right mood. Did anyone ever tell him He's going to wear a hole in the carpet?

Weapon
He's got a rocket launcher on the end of one arm, must make it difficult going to the loo.
Danger
Stand around for long, and you will be eating rocket burgers for din dins.
Tactic:
Use pillars or any other cover and blast him with rockets. Try not to back up against a wall, if His rockets hit the wall behind you, then it's burger time, and this time with chilly sauce.


The Stormtrooper
This little fella is a total nut job and german to boot, or should that be Das Boot, er, The Boat? No that doesn't make any sense whatsoever. To be honest you may never see him at as he's only in the secret levels which are based on the original Wolfenstein levels.

Weapon
Oh yeah, another shotgun, but surprisingly accurate.
Danger
These are dangerous in packs, and they are quite often in said packs. No! Not the type of packs you get diet coke in.
Tactic:
Use cover, attack them from a distance with rapid fire weapons.